Chess960 puzzles
Solve tactics from real Chess960 positions right in your browser.
All themesMate in 1: find the move after which the enemy king has no escape.Mate in 2: the first move creates an unstoppable threat, the second delivers mate.Mate in 3: a forced sequence that ends in checkmate.Fork: one piece attacks two targets at once — they can't both be saved.Pin: a piece can't move without exposing something more valuable behind it.Skewer: a valuable piece is forced to move, exposing the one behind it.Discovered attack: one piece steps aside, unleashing another's attack.Double attack: one move creates two threats at once.Deflection: force the defender to abandon its post.Hanging piece: your opponent left a piece undefended — take it.Back rank: the king is trapped behind its own pawns — use that.Trapped piece: an enemy piece has no safe squares — catch it.Save the piece: one of your pieces is attacked — find the best way to rescue it.Winning tactic: there is a move that gains a decisive advantage — find it.Castling 960: the strongest move is to castle — drag the king onto its rook.Uncastled king: the enemy king is stuck in the centre — punish it before it castles.A piece strikes across the board from its Chess960 starting square.An opening trap from this Chess960 starting position.A fork made possible by the Chess960 piece placement.Chess960 twist: use the unusual starting setup of the pieces.
30096 puzzles
Winning blow: pawn to h4 (g3)
Winning blow: queen to g6 (f6)
Winning blow: pawn to e5 (d4·11)
Winning blow: queen to e6 (f7)
Winning blow: pawn to d6 (c5·2)
Winning blow: bishop to e5 (f4)
Winning blow: pawn to g4 (h3·4)
Winning blow: queen to f6 (d6)
Winning blow: pawn to a4 (b3)
Winning blow: rook to b5 (a5)
Winning blow: bishop to a7 (g1)
Winning blow: queen to c4 (e2)
Winning blow: queen to f6 (f7)
Winning blow: knight to c5 (b7·2)
Winning blow: bishop to c7 (b6)
Winning blow: queen to b5 (e2)
Winning blow: queen to d4 (d2·2)
Winning blow: pawn to d4 (c3·3)
Winning blow: bishop to b1
Winning blow: bishop to g5 (c1)
Winning blow: king to f1 (g1·4)
Winning blow: pawn to b3 (c2·5)
Winning blow: king to g2 (f2)
Winning blow: bishop to h7